IFCA ALMS SERIES 2
Series Organiser : AAR Gashi
Series Support Team : TRC FRANKZ, F4H Koenigsegg, AAR Q Bert, Shota AydrindriL
Saturdays : 14:00 CST / 20:00 GMT(UK) / 03:00 West OZ (sun)
(times taken from worldtimezone.com)
IFCA events are catered for fun, clean, competitive racing. All skill levels are welcomed to participate but all we ask is that you are committed to the event. This means, if you sign up an event, you should complete it.
If you are not committed, then the IFCA isn't for you.
This event will see you racing GT2 class cars created for performance parity, with high speed racing that is second to none! It is also restricted to the first 100 Sign Ups only due to the gamertags friends list size restriction
Sign Up period begins Sunday 5th September and closes Saturday 18th September - the first race is Saturday 18th September
THIS IS AN IFCA CHAMPIONSHIP EVENT
Competing in this series means you will collect IFCA Championship Points - these points will determine who will be in the grande finale at the end of the season, to play for money and prizes, as well as the bragging rights!
To learn more about this and what the IFCA Championship is all about, click here
SPONSORS
Turn 10 - They will be providing prize cars and credits
S & R Tuning - They will be providing prize cars and credits
THE CARS
To view the Official ALMS Series 2 cars, click here
TEAMS
You do not need to be in a team to participate, but teams are supported. A team may have 2 or more drivers but only the 2 best point scoring drivers will automatically contribute to their teams points for that race meeting. Teams are frozen when the Sign Up period has closed, or when a drivers runs his first race. Team points are based off the regular points scheme
QUALIFYING
There will only be one qualifying session for the series which will take place before the first race, using Sebring Full. All drivers will get an invite from their room host
Qualifying will take place at 12:30 CST / 16:30 GMT(UK) / 01:30 West OZ (sun), so please be online and ready to go before this time. You will have 8 laps to set your best certified lap. Please space out on the opening lap to give each other room so you can all have clear, unimpeded qualifying laps. Any drivers that lagout or leave the session, will have their best time used as displayed by the results screen. No driver is to drive backwards around the track
If you can not make this qualifying session you must send a message to AAR Gashi via Xbox Live to set up an alternative qualifying session for you. If you miss qualifying altogether but would still like to race, space permitting, contact AAR Gashi via Xbox Live no less than 20 minutes before the race
CERTIFICATION
Each driver must have a certified lap achieved on their first lap. A slow cautionary lap must be carried out by every driver, staying on the track and away from the grass, curbs and walls. If your lap becomes uncertified, you will have to sacrifice another lap to achieve this very simple task, so go slow and be careful. All uncertified times will be placed behind certified times in order of fastest to slowest
(Collisions OFF, Simulation Damage, STM: OFF)
THE GRID
Race 1's starting grid will be determined by the Qualifying result. For all subsequent grids however, it will be based on finishing positions. In Room 1 only, the top 6 drivers will be inverted based on the previous race result, with 6th starting 1st and 1st starting 6th. Positions 7 and 8 will be filled with the top 2 finishers of the room below. For all other rooms, the grid will be set by the previous race finish. Positions 1 and 2 will comprise of the 7th and 8th finishers of the room above. Positions 7 and 8 will be the 1st and 2nd place finishers of the room below. All grids after Race 1 will be available on the Friday prior to the Saturday race
RACE NIGHT
Please be online and ready to race at 14:00 CST / 20:00 GMT(UK) / 03:00 West OZ (sun). All drivers will get an invite from their room host
Each race will begin with a Pace Lap for the rolling 2x2 gridded start on Lap 2, and will be controlled by the Pole Sitter. He can choose to start on the left or the right side of the grid, and will control the start of the race. The start speed will be 60mph / 97 kph, and no-one is to start until the Pole Sitter has given the evenly spaced and timed "3, 2, 1, Go" countdown to the start, which will aim to be at the start/finish straight. Please ensure safe starts by leaving room between rows!
For Race's 4 and 8 at Nurburgring Nordschleife Full and Le Mans Full, drivers are to reverse to the final corners and form up, for the race to begin on Lap 1
There is a mandatory pit stop for every race which must be taken at some point between the end of the first racing lap and 2 laps before the finish. For example, for a 25 lap race, the pit window would be Laps 3 to 23. Whenever a driver enters or leaves the pits, they must call this out to the rest of the lobby. You must also stay on the tarmac at all times and try not to cut the pit entrance. When exiting the pit lane, you must stay to the side until you have got up to racing speed. Do not feed onto the racing line because this is dangerous
RESTARTS
These can only occur if the following happens:
- A driver lags out within the first 3 laps
- Racing collision involving 3 or more cars within the first 3 laps
(Collisions ON, Simulation Damage, STM: OFF)
SCHEDULE
RACE TRACK LAPS DATE TIME
Race 1 Sebring Full 24 laps 18th September 14:00 CST / 20:00 GMT(UK) / 03:00 West OZ (sun)
Race 2 Catalunya Grand Prix 27 laps 25th September 14:00 CST / 20:00 GMT(UK) / 03:00 West OZ (sun)
Race 3 Road America 24 laps 2nd October 14:00 CST / 20:00 GMT(UK) / 03:00 West OZ (sun)
Race 4 Nurburgring Nordschleife Full 7 laps 9th October 14:00 CST / 20:00 GMT(UK) / 03:00 West OZ (sun)
Race 5 Nurburgring GP Full 25 laps 16th October 14:00 CST / 20:00 GMT(UK) / 03:00 West OZ (sun)
Race 6 Silverstone Grand Prix 27 laps 23rd October 14:00 CST / 20:00 GMT(UK) / 03:00 West OZ (sun)
Race 7 Road Atlanta Full 37 laps 30th October 14:00 CST / 20:00 GMT(UK) / 03:00 West OZ (sun)
Race 8 Le Mans Full 12 laps 6th November 14:00 CST / 20:00 GMT(UK) / 03:00 West OZ (sun)
POINTS
1st 2nd 3rd 4th 5th 6th 7th 8th
Room 1 200 197 195 193 191 189 187 185
Room 2 183 181 179 177 175 173 171 169
Room 3 167 165 163 161 159 157 155 153
Room 4 151 149 147 145 143 141 139 137
etc
1st 2nd 3rd
Bonus for each room 5 3 1
MISSED RACE, LAGOUTS AND RETIREMENTS
If a driver misses a race, they will be ordered as if finishing last in their room and receive no points. In the event that more than one driver does not start in a room, the rooms finishing order is judged by the starting order, with the exception of if a driver posted that they were not going to be able to race in the appropriate race thread, in which they will then be classified as finishing ahead of any other non-starting driver that didn't post prior to the race. If you do not complete the race through whatever reason, you will be classified as a retirement, and will be ordered by number of laps completed in the finishing order
CONNECTION CONFLICTIONS
If you cannot connect to your race room, you will receive last placed points for your lobby upon completing the Connection Confliction procedure stated below. This will be for the first 2 conflicts only, upon which you will then only receive overal last placed points. This classification will be placed outside of the automatic room drop position
IFCA CHAMPIONSHIP POINTS
Series Participation (7/ - 50pts
Race Participation - 10pts
LIVERY
- Your unique car number must be placed on all 4 sides
- Our web address must appear on the 2 sides, front and rear bumper
=== www.ifcaracing.com must be placed in these 4 locations
=== the size is adjustable but should be easily viewable
=== any additional locations is down to user preference
You car number must be displayed within the ALMS number plate, using Upper Letters 1 and colouring white. You are required to have a GT2 box on the left and right side, as well as the ALMS logo. The website address - www.ifcaracing.com - must appear on the window banner. You must also have the S&R Tuning logo placed on all 4 sides and be easily viewable. All graphics are found within AAR Gashi's storefront, or seach IFCA ALMS within vinyls. Graphics can be placed anywhere on the side of the car. The images in the official cars thread are only an example.
All liveries must appear to be racing liveries. Custom and replica liveries are acceptable. Plain cars with number boxes or images of video games, anime, or people are not. If you have doubts if your livery is a racing livery, please post a picture of the car in the photo thread
Teams must run the same paintjob, although differences such as displaying gamertags and nationality flags are permitted. If there is more than 1 team from a club for example, then you may run the same design but have different base paints or colours to show the difference
PRIZES
Courtesy of Turn 10, this is what will be available for this series!
END OF SERIES
1st = 1,500,000 Gift Car (excluding DLC)
2nd = 1,000,000
3rd = 700,000
4th = 400,000
5th = 200,000
Courtesy of S & R Tuning, this is what will be available for this series!
END OF SERIES
1st Place - 1,500,000 1 prize car
2nd Place - 1,000,000
3rd Place - 700,000
4th Place - 400,000
5th Place - 200,000
Teams Championship = 1st Place - 750,000 prize car for each winning team member
Privateers Championship = 1st Place - 750,000 1 prize car
Rookies Championship = 1st Place - 750,000 1 prize car
ADDITIONAL INFO
Random car inspections will occur to prevent cheating. If your car does not match the required stats, you are excluded from the series
All 8 races count towards your championship campaign. There are no dropped results
After Race 3, you will be allowed to change your car choice if desired. Teams can also change cars, but all drivers must drive that car
You are required to have a microphone plugged in during the race meeting, otherwise how can we communicate?
It is recommended you save Replays. This may help rectify disputes
You cannot cut corners. Racing is done on the track only. Anyone caught cutting will face anything from a time penalty, grid penalty or DQ.
CONNECTIONS
Your connection is YOUR responsibility. You must ensure it is the best it can be. This includes :
- turning off all other equipment using the internet during a race
- being wired instead of wireless when possible
=== when wireless, making the signal strength the best it can be as denoted by the dashboard
- finally as a last resort, resetting all equipment
It is highly recommended to get your NAT to appear OPEN (found on your dashboard). If you cannot connect properly on race day, then it will not be delayed. Conflictions with other racers preventing access to rooms will need to be sorted by those in question, and those 1 or 2 racers will need to sort their problems, or they will not be allowed to race. The person with the better qualifying will be allowed to race, as long as he does not conflict with others. It is strongly recommended to get online 30 mins before race time to work out any connection problems
This guide may help you sort your NAT problems
Confliction on Race Night
If there is a confliction for your race room, you must find out who the confliction is with:
a) Room Host invites all his players to room
b) Driver who can't get in then opens a new room (correct settings)
c) He invites everyone in
d) Whoever can't get in is where the confliction is
e) From these 2 drivers, the one with the better qualifying will be allowed to race
This process should not take longer than 5 minutes
RACE OFFICIALS
If you have any questions or queries regarding any aspect of the series, get in contact with the Series Organiser and Support Team. Alternatively, Race Officials are available. Either PM them on the forum or send them a message on XBL. Don't send a friends request - it won't be accepted if we don't know you, or we don't have room. A message will be read though!
AAR GTDon
AAR Q Bert
Chilledheat
EZT Neo 45
F4H Koenigsegg
GLR Lothar
GLR Viper58
Shota AydindriL
VVV Mattystang
VVV Lippakorv
VVV Hellbr1ng3r
ZA WARUDO
FINALLY...
Communication is key! With simulation damage, chances cannot be taken that will risk other drivers. No-one's race should be ruined by someone else's mistake
Series Organiser : AAR Gashi
Series Support Team : TRC FRANKZ, F4H Koenigsegg, AAR Q Bert, Shota AydrindriL
Saturdays : 14:00 CST / 20:00 GMT(UK) / 03:00 West OZ (sun)
(times taken from worldtimezone.com)
IFCA events are catered for fun, clean, competitive racing. All skill levels are welcomed to participate but all we ask is that you are committed to the event. This means, if you sign up an event, you should complete it.
If you are not committed, then the IFCA isn't for you.
This event will see you racing GT2 class cars created for performance parity, with high speed racing that is second to none! It is also restricted to the first 100 Sign Ups only due to the gamertags friends list size restriction
Sign Up period begins Sunday 5th September and closes Saturday 18th September - the first race is Saturday 18th September
THIS IS AN IFCA CHAMPIONSHIP EVENT
Competing in this series means you will collect IFCA Championship Points - these points will determine who will be in the grande finale at the end of the season, to play for money and prizes, as well as the bragging rights!
To learn more about this and what the IFCA Championship is all about, click here
SPONSORS
Turn 10 - They will be providing prize cars and credits
S & R Tuning - They will be providing prize cars and credits
THE CARS
To view the Official ALMS Series 2 cars, click here
TEAMS
You do not need to be in a team to participate, but teams are supported. A team may have 2 or more drivers but only the 2 best point scoring drivers will automatically contribute to their teams points for that race meeting. Teams are frozen when the Sign Up period has closed, or when a drivers runs his first race. Team points are based off the regular points scheme
QUALIFYING
There will only be one qualifying session for the series which will take place before the first race, using Sebring Full. All drivers will get an invite from their room host
Qualifying will take place at 12:30 CST / 16:30 GMT(UK) / 01:30 West OZ (sun), so please be online and ready to go before this time. You will have 8 laps to set your best certified lap. Please space out on the opening lap to give each other room so you can all have clear, unimpeded qualifying laps. Any drivers that lagout or leave the session, will have their best time used as displayed by the results screen. No driver is to drive backwards around the track
If you can not make this qualifying session you must send a message to AAR Gashi via Xbox Live to set up an alternative qualifying session for you. If you miss qualifying altogether but would still like to race, space permitting, contact AAR Gashi via Xbox Live no less than 20 minutes before the race
CERTIFICATION
Each driver must have a certified lap achieved on their first lap. A slow cautionary lap must be carried out by every driver, staying on the track and away from the grass, curbs and walls. If your lap becomes uncertified, you will have to sacrifice another lap to achieve this very simple task, so go slow and be careful. All uncertified times will be placed behind certified times in order of fastest to slowest
(Collisions OFF, Simulation Damage, STM: OFF)
THE GRID
Race 1's starting grid will be determined by the Qualifying result. For all subsequent grids however, it will be based on finishing positions. In Room 1 only, the top 6 drivers will be inverted based on the previous race result, with 6th starting 1st and 1st starting 6th. Positions 7 and 8 will be filled with the top 2 finishers of the room below. For all other rooms, the grid will be set by the previous race finish. Positions 1 and 2 will comprise of the 7th and 8th finishers of the room above. Positions 7 and 8 will be the 1st and 2nd place finishers of the room below. All grids after Race 1 will be available on the Friday prior to the Saturday race
RACE NIGHT
Please be online and ready to race at 14:00 CST / 20:00 GMT(UK) / 03:00 West OZ (sun). All drivers will get an invite from their room host
Each race will begin with a Pace Lap for the rolling 2x2 gridded start on Lap 2, and will be controlled by the Pole Sitter. He can choose to start on the left or the right side of the grid, and will control the start of the race. The start speed will be 60mph / 97 kph, and no-one is to start until the Pole Sitter has given the evenly spaced and timed "3, 2, 1, Go" countdown to the start, which will aim to be at the start/finish straight. Please ensure safe starts by leaving room between rows!
For Race's 4 and 8 at Nurburgring Nordschleife Full and Le Mans Full, drivers are to reverse to the final corners and form up, for the race to begin on Lap 1
There is a mandatory pit stop for every race which must be taken at some point between the end of the first racing lap and 2 laps before the finish. For example, for a 25 lap race, the pit window would be Laps 3 to 23. Whenever a driver enters or leaves the pits, they must call this out to the rest of the lobby. You must also stay on the tarmac at all times and try not to cut the pit entrance. When exiting the pit lane, you must stay to the side until you have got up to racing speed. Do not feed onto the racing line because this is dangerous
RESTARTS
These can only occur if the following happens:
- A driver lags out within the first 3 laps
- Racing collision involving 3 or more cars within the first 3 laps
(Collisions ON, Simulation Damage, STM: OFF)
SCHEDULE
RACE TRACK LAPS DATE TIME
Race 1 Sebring Full 24 laps 18th September 14:00 CST / 20:00 GMT(UK) / 03:00 West OZ (sun)
Race 2 Catalunya Grand Prix 27 laps 25th September 14:00 CST / 20:00 GMT(UK) / 03:00 West OZ (sun)
Race 3 Road America 24 laps 2nd October 14:00 CST / 20:00 GMT(UK) / 03:00 West OZ (sun)
Race 4 Nurburgring Nordschleife Full 7 laps 9th October 14:00 CST / 20:00 GMT(UK) / 03:00 West OZ (sun)
Race 5 Nurburgring GP Full 25 laps 16th October 14:00 CST / 20:00 GMT(UK) / 03:00 West OZ (sun)
Race 6 Silverstone Grand Prix 27 laps 23rd October 14:00 CST / 20:00 GMT(UK) / 03:00 West OZ (sun)
Race 7 Road Atlanta Full 37 laps 30th October 14:00 CST / 20:00 GMT(UK) / 03:00 West OZ (sun)
Race 8 Le Mans Full 12 laps 6th November 14:00 CST / 20:00 GMT(UK) / 03:00 West OZ (sun)
POINTS
1st 2nd 3rd 4th 5th 6th 7th 8th
Room 1 200 197 195 193 191 189 187 185
Room 2 183 181 179 177 175 173 171 169
Room 3 167 165 163 161 159 157 155 153
Room 4 151 149 147 145 143 141 139 137
etc
1st 2nd 3rd
Bonus for each room 5 3 1
MISSED RACE, LAGOUTS AND RETIREMENTS
If a driver misses a race, they will be ordered as if finishing last in their room and receive no points. In the event that more than one driver does not start in a room, the rooms finishing order is judged by the starting order, with the exception of if a driver posted that they were not going to be able to race in the appropriate race thread, in which they will then be classified as finishing ahead of any other non-starting driver that didn't post prior to the race. If you do not complete the race through whatever reason, you will be classified as a retirement, and will be ordered by number of laps completed in the finishing order
CONNECTION CONFLICTIONS
If you cannot connect to your race room, you will receive last placed points for your lobby upon completing the Connection Confliction procedure stated below. This will be for the first 2 conflicts only, upon which you will then only receive overal last placed points. This classification will be placed outside of the automatic room drop position
IFCA CHAMPIONSHIP POINTS
Series Participation (7/ - 50pts
Race Participation - 10pts
LIVERY
- Your unique car number must be placed on all 4 sides
- Our web address must appear on the 2 sides, front and rear bumper
=== www.ifcaracing.com must be placed in these 4 locations
=== the size is adjustable but should be easily viewable
=== any additional locations is down to user preference
You car number must be displayed within the ALMS number plate, using Upper Letters 1 and colouring white. You are required to have a GT2 box on the left and right side, as well as the ALMS logo. The website address - www.ifcaracing.com - must appear on the window banner. You must also have the S&R Tuning logo placed on all 4 sides and be easily viewable. All graphics are found within AAR Gashi's storefront, or seach IFCA ALMS within vinyls. Graphics can be placed anywhere on the side of the car. The images in the official cars thread are only an example.
All liveries must appear to be racing liveries. Custom and replica liveries are acceptable. Plain cars with number boxes or images of video games, anime, or people are not. If you have doubts if your livery is a racing livery, please post a picture of the car in the photo thread
Teams must run the same paintjob, although differences such as displaying gamertags and nationality flags are permitted. If there is more than 1 team from a club for example, then you may run the same design but have different base paints or colours to show the difference
PRIZES
Courtesy of Turn 10, this is what will be available for this series!
END OF SERIES
1st = 1,500,000 Gift Car (excluding DLC)
2nd = 1,000,000
3rd = 700,000
4th = 400,000
5th = 200,000
Courtesy of S & R Tuning, this is what will be available for this series!
END OF SERIES
1st Place - 1,500,000 1 prize car
2nd Place - 1,000,000
3rd Place - 700,000
4th Place - 400,000
5th Place - 200,000
Teams Championship = 1st Place - 750,000 prize car for each winning team member
Privateers Championship = 1st Place - 750,000 1 prize car
Rookies Championship = 1st Place - 750,000 1 prize car
ADDITIONAL INFO
Random car inspections will occur to prevent cheating. If your car does not match the required stats, you are excluded from the series
All 8 races count towards your championship campaign. There are no dropped results
After Race 3, you will be allowed to change your car choice if desired. Teams can also change cars, but all drivers must drive that car
You are required to have a microphone plugged in during the race meeting, otherwise how can we communicate?
It is recommended you save Replays. This may help rectify disputes
You cannot cut corners. Racing is done on the track only. Anyone caught cutting will face anything from a time penalty, grid penalty or DQ.
CONNECTIONS
Your connection is YOUR responsibility. You must ensure it is the best it can be. This includes :
- turning off all other equipment using the internet during a race
- being wired instead of wireless when possible
=== when wireless, making the signal strength the best it can be as denoted by the dashboard
- finally as a last resort, resetting all equipment
It is highly recommended to get your NAT to appear OPEN (found on your dashboard). If you cannot connect properly on race day, then it will not be delayed. Conflictions with other racers preventing access to rooms will need to be sorted by those in question, and those 1 or 2 racers will need to sort their problems, or they will not be allowed to race. The person with the better qualifying will be allowed to race, as long as he does not conflict with others. It is strongly recommended to get online 30 mins before race time to work out any connection problems
This guide may help you sort your NAT problems
Confliction on Race Night
If there is a confliction for your race room, you must find out who the confliction is with:
a) Room Host invites all his players to room
b) Driver who can't get in then opens a new room (correct settings)
c) He invites everyone in
d) Whoever can't get in is where the confliction is
e) From these 2 drivers, the one with the better qualifying will be allowed to race
This process should not take longer than 5 minutes
RACE OFFICIALS
If you have any questions or queries regarding any aspect of the series, get in contact with the Series Organiser and Support Team. Alternatively, Race Officials are available. Either PM them on the forum or send them a message on XBL. Don't send a friends request - it won't be accepted if we don't know you, or we don't have room. A message will be read though!
AAR GTDon
AAR Q Bert
Chilledheat
EZT Neo 45
F4H Koenigsegg
GLR Lothar
GLR Viper58
Shota AydindriL
VVV Mattystang
VVV Lippakorv
VVV Hellbr1ng3r
ZA WARUDO
FINALLY...
Communication is key! With simulation damage, chances cannot be taken that will risk other drivers. No-one's race should be ruined by someone else's mistake